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TazShelby2016

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Recent Game Reviews

15 Game Reviews

There are some considerable problems, as well as some minor ones. Here is just a few, which others may have put:
• The game's art is inconsistent. If this is intentional, I would recommend following in the footsteps of Quadriscope by Brian Kent, The Differences series by Ivory Drive, or Foxglove by Neovers. It is fine if there is variation, but it needs to be close.
• There is minimal support from friendly cannons. This is fine if you can dodge and attack, not otherwise.
• Collision boxes work sometimes. I've gotten pushed into an object multiple times and had to hope not to get hit and die as they pelt the character.
• Level 10 is not a good level to have the bottom of the screen damage the player. The contraption can shove the character into it using its cannon, guaranteeing death as you bounce between the explosions and the damaging bottom line.
• Enemies do not have every angle necessary covered art-wise. Wolves and human units need to match the character with directions they can turn. Idealy, they should be locked to angles with images, or it ends up turning 90 degrees to shoot something at 60 degrees.

moorlandgames responds:

Those are very good points! Thank you for your input, we will improve with our next game!

I would recommend changing the level complete sound. It does not fit and is somewhat obnoxious.

JelleVermandere responds:

Yeah, you're right, it's just a bite I had left from another project, I should probably change it

Very good game. However, I have some recommendations:

A game version where you restart at the exit stairs of the last played level instead of starting over,
a 'priest' character type, which is the opposite of the necromancer, the revival of skeletons with the necromancer, and usability/destructibility of some of the furniture(especially barrels), and the ability to claim cleared floors, effectively acting not only as a base but potentially being able to be set up to challenge friends and strangers.

Recent Art Reviews

3 Art Reviews

This reminds me of Mateusz Skutnik's drawing style. Honestly, I do not know much about art to give constructive advice.

dogmuth-behedog responds:

Thanks Taz. :D
Skutnik´s works are a good inspiration.

Art is far from my field. For the most part, I can only say that this is a very good quadroscope and generated art.

LucidShadowDreamer responds:

Thank you! I'm glad you like it :))

Cannot agree with you more on the statement on PETA.

ScepterDPinoy responds:

*agrees*

“One who never played god never dreamed, never thought, and certainly never existed.”

Not to be told.

Not to be told.

Not to be told.

Joined on 3/4/18

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